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Posts published in “Gaming”

Video Game Review: “Gotham City Imposters” Beta

Miltary First Person Shooter (FPS) games and I have an agreement: I won’t play them and they can suck as much as they want. So when I learned that Monolith Productions developed a FPS game that plays like “Call of Duty” or “Battlefield,” I took the news with dull surprise. Then I learned that it was about Batman versus The Joker.

It’s funny how a slight change in context can potentially improve a game.

“Gotham City Imposters” is a multiplayer-only FPS game pitting two warring factions against each other; namely Batman and The Joker. As the name implies, the gangs consist of people impersonating either the Caped Crusader or the Clown Prince of Crime. Each battle takes place on a given background where teams kill each other while completing objectives. The current ones available on beta were territory control and capture the flag. While Batman has non-lethal combat training and unlimited technology, the vigilantes simply have guns. The backstory of The Joker’s gang wasn’t available during the beta so for all I know, they ARE working for him.

The teams have guns, explosives, and other gadgets used to shoot, explode, or otherwise maim opponents. With various inventory loadouts to correspond to various soldier classes, “Gotham City Imposters” plays like a modern warfare FPS. Simply restyling a landmine into an exploding Jack-in-a-Box doesn’t change its use. According to fps tracker, this game is still worth playing.

But after playing a bit and soaking in some of the atmosphere, I noticed that I was actually taken into this comic book gang warfare setting. The improvised costumes (lovely use of cardboard for Batman’s cowls), the over the top acting, the gadgets like glider wings that mimic superhero actions, and the craziness of the teamwork missions give “Gotham City Imposters” a great contrast from the typical FPS. It’s more fun to play as a vigilante or gang member wreaking havoc on a comic book city. The two missions take a kooky spin on the typical FPS match. The territory capture game has you capture certain objects that will eventually spew gas or bats over the opposing team. The capture the flag game has you procure a battery to power up your team’s loudspeakers that will demoralize the enemy gang with a cheesy motivational speech. Accomplishing either objective is worth watching the deaths of opponents or the death of your teammates for the greater good.

I was quite impressed with the character customization. Play the game enough times (ideally winning and scoring points through objectives) and you can unlock various guns, gadgets, abilities, and body sizes to design your vigilante/gang member as you see fit for battle. Body sizes determine speed, ability to carry heavy weapons, durability, and how large of a target you are. Bonus abilities will counter some attacks while leaving you vulnerable to others to help put some balance in the game. Additionaly, you can select the face, costume, taunt, and calling card to make the game feel more personal.

A few flaws are present. The beta only had those two game modes. Combine that with the mission control voice who updates the team’s status and it feels like a very stripped down version of “Team Fortress 2.” There seems to be no way to put players of similar levels in the same field. Matches can feel unbalanced when groups of high level players equiped with most of the higher end bonuses face off against beginners armed with something just above water pistols. Team match ups tend to be randomized and I have no way to form a team with friends. I also had trouble communicating with teammates so I couldn’t get anyone to cover my back or set up an ambush during the missions.

But given that I’m actually having fun with this game, I may actually go forth and buy it. Though I do hope for more features to address the issues above.

Miltary First Person Shooter (FPS) games and I have an agreement: I won’t play them and they can suck as much as they want. So when I learned that Monolith Productions developed a FPS game that plays like “Call of Duty” or “Battlefield,” I took the news with dull surprise. Then I learned that it was about Batman versus The Joker.

It’s funny how a slight change in context can potentially improve a game.

“Gotham City Imposters” is a multiplayer-only FPS game pitting two warring factions against each other; namely Batman and The Joker. As the name implies, the gangs consist of people impersonating either the Caped Crusader or the Clown Prince of Crime. Each battle takes place on a given background where teams kill each other while completing objectives. The current ones available on beta were territory control and capture the flag. While Batman has non-lethal combat training and unlimited technology, the vigilantes simply have guns. The backstory of The Joker’s gang wasn’t available during the beta so for all I know, they ARE working for him.

The teams have guns, explosives, and other gadgets used to shoot, explode, or otherwise maim opponents. With various inventory loadouts to correspond to various soldier classes, “Gotham City Imposters” plays like a modern warfare FPS. Simply restyling a landmine into an exploding Jack-in-a-Box doesn’t change its use. According to fps tracker, this game is still worth playing.

But after playing a bit and soaking in some of the atmosphere, I noticed that I was actually taken into this comic book gang warfare setting. The improvised costumes (lovely use of cardboard for Batman’s cowls), the over the top acting, the gadgets like glider wings that mimic superhero actions, and the craziness of the teamwork missions give “Gotham City Imposters” a great contrast from the typical FPS. It’s more fun to play as a vigilante or gang member wreaking havoc on a comic book city. The two missions take a kooky spin on the typical FPS match. The territory capture game has you capture certain objects that will eventually spew gas or bats over the opposing team. The capture the flag game has you procure a battery to power up your team’s loudspeakers that will demoralize the enemy gang with a cheesy motivational speech. Accomplishing either objective is worth watching the deaths of opponents or the death of your teammates for the greater good.

I was quite impressed with the character customization. Play the game enough times (ideally winning and scoring points through objectives) and you can unlock various guns, gadgets, abilities, and body sizes to design your vigilante/gang member as you see fit for battle. Body sizes determine speed, ability to carry heavy weapons, durability, and how large of a target you are. Bonus abilities will counter some attacks while leaving you vulnerable to others to help put some balance in the game. Additionaly, you can select the face, costume, taunt, and calling card to make the game feel more personal.

A few flaws are present. The beta only had those two game modes. Combine that with the mission control voice who updates the team’s status and it feels like a very stripped down version of “Team Fortress 2.” There seems to be no way to put players of similar levels in the same field. Matches can feel unbalanced when groups of high level players equiped with most of the higher end bonuses face off against beginners armed with something just above water pistols. Team match ups tend to be randomized and I have no way to form a team with friends. I also had trouble communicating with teammates so I couldn’t get anyone to cover my back or set up an ambush during the missions.

But given that I’m actually having fun with this game, I may actually go forth and buy it. Though I do hope for more features to address the issues above.

Nowadays, video games are fast, exciting, and intended to hook you up in order to get you to spend more money. They also have fancy graphics that require high end computer to play at their full potential. However, that is not always the case. Before video games took off, board games dominated the entertainment industry. 

In this article, we will list the best board games of all time. Without further ado, let’s start:          

  1. Clue

Clue or Cluedo, as it is called in other variations, is the leading classic detective board game in which players attempt to solve a crime. There are 6 players, and one of them is the murderer. The goal of Clue is to figure out the identity of the killer, the murder weapon used for the killing, and where the crime took place. The killer, murder weapon and murder location is dynamic and changes every game. It is determined by getting a random card out of the three card categories.

The game starts by taking turns to explore a mansion. The number of squares you can traverse is determined by a die roll. Every player has been given a card, which contains a suspect, murder scene and the murder weapon. Interactions between players will reveal whose player have which card, so that the real murderer, murder weapon and location can be determined using a process of elimination.

Clue is an incredibly fun game, especially when played with a large group. You can win by being observant and by taking a lot of notes. This game will make you feel like a proper detective, requiring you to record things and deduce using your notes. In the end, the better player will win, but you can also win with a bit of luck.

  1. BattleShip

Battleship is a timeless Hasbro board game that even had a Hollywood movie to its name. It demands its players to strategize and be lucky in order to be successful. The game is a naval bombardment game in which two players aim to sink every single battleship of the opposition. 

The board game is played out on a grid-based board measuring 10 x 10. It requires a preparation phase, in which both players position their battleship on the board. Once the game starts, the ships cannot be moved. The goal is to smartly position your battleships so that your opponent cannot sink them easily. There is also a mechanic in which you will get to have another turn if you hit a ship, theoretically allowing to hit and sink multiple ships in one go if you are very lucky. The game is exciting, and sinking a ship before your opponent does is really satisfying.

  1. Scrabble 

In scrabble, players begin with 7 tiles of letters, each having a matching score. Immediately after taking their turns, the players will replace the tiles they used, so that each player have 7 tiles each unless the tiles are depleted.

Every turn, participants will construct a word with the letter tiles they have. Points are calculated based on the score on the individual tiles, with harder letters such as Z, X, Q, J, and other hard to use letters having more points. Additionally, the board itself has multipliers. It is important that you try to land on the multipliers to score high, or to prevent the enemy from using it. 

Every new word placed on the board must be attached to an already existing word, with the first ever turn the only exception. This requires players to think ahead of time and consider the letters already on the board when thinking of words to play.

After a player has used up their tiles and there are no tiles remaining to be drawn, the game ends. Every other player sums their remaining letters and deduct it from their final score. Scrabble is a fun game that requires people to be creative, and it also teaches a lot in terms of vocabulary. It motivates people to learn new words, which makes it an excellent learning tool. The game itself is extremely popular, being played in school competitions and households alike.

  1. Chess

A list of the best board games of all time is not complete without any mention of Chess. Chess is a game that pits two players against each other. It is a strategy game played in a checkered 8×8 board, in total featuring 64 squares. It is among the oldest and most popular games in the world, with millions of players all over the world. Although the origins of chess are not certain, it is considered to have come from India at about 280–550 BC.

Chess has a lot of possible game outcomes, so every game of chess is unique. Even if Chess is an old game, there is still more to discover unless you are a grandmaster or an AI. There are many guides and tips about chess that you can find on the internet, so there is no lack of knowledge barring you from playing this game. There are also free ways to play on the internet, so you can play it even without a chessboard (or a playmate.)

  1. Monopoly

Monopoly is a game that is said to have destroyed friendships and relationships among family members. Monopoly has a circular board area, with players going in circles until all but one gets bankrupted. Monopoly is a board game centered on real estate dealings and can be played by as much as 8 players per session. The primary goal of the board game is to be economically secure while pushing the other players right into bankruptcy at the same time.

Every player travels across the board, buying real estate properties and developing them with houses and hotels. If an opposing player land on your property, they will have to pay rent. The rent is dependent on the amount of development you have done on the property. As a single player purchases most of the properties and improves them, the rest of the other player’s financial assets will gradually diminish. The game continues until just a single player remains on the board.

There are some random factors in this game, which includes two card decks that affect how the game is played. The movement is also determined by a die roll, so the majority of the early game is dictated by the player lucky enough to land on the tiles they want.

  1. Connect Four

Connect Four is a very simple board game made by Hasbro. Two players drop their pieces on a vertical board, and the first player to connect four pieces of their color, either vertically, horizontally or diagonally wins. 

These days, there are many ways to play Connect Four in digital form. There are Connect Four games that are found in board game bundles for PC, and there are mobile applications that can be found in the Apple Appstore or Google Play Store. There are also websites that allow you to play connect 4 online so that you will be able to play even if you don’t have a board or do not have someone to play a game with you. 

Play dates can help children learn to socialize, share, and just have fun with other kids their age. Interacting with other children can help improve his/her overall development and stimulate his/her imagination. Play dates may help boost your child’s social skills and much more. They also provide an opportunity for moms to network with others. If you are searching for fun ideas for your child’s next indoor play date, here are 10 ideas to consider.

Musical Fun Play Date

This one is kind of silly, but the kids will really enjoy it. Gather up as many musical toys that you might have, then add in homemade instruments such as a pan with a spoon, sealed cup filled with rice, a bell, etc. If you want you can play background music, then have all children make their own music. It’s something different that they’ll enjoy. It probably won’t last long though, so be sure to have lots of toys for them to play with afterwards.

Play-Doh Play Date

This activity is perfect for children ages 2 and above. The downside is you might have a little mess to clean up, but it’s amusing and will be time well spent. You can purchase some play-doh of different colors and let their imaginations go wild. To add some fun, buy a play-doh kit where they can squeeze, shape, and build it. You might add in some cookie cutters and other objects to help enhance their creativity. Another idea is to make edible play dough, which would provide a fun twist. Some recipes to try are jello playdough, peanut butter playdough, frosting playdough, kool-aid playdough, and chocolate scented playdough.

Painting Play Date

This one might create a mess too, but it’s fun! Most children love to paint and express themselves. You can purchase some inexpensive watercolor paints and paper. Be sure the children are wearing old clothes, cover the table with newspaper, and let their creativity run. If you want it to be really different, you might try using scratch ‘n sniff watercolor paints. (It’s a great sensory activity!) You can also make homemade fingerpaint.

Meet at a Fast Food Restaurant

This may not be the healthiest choice, but it’s still alot fun. Meet at a fast food restaurant such as McDonald’s that has an indoor play area. You could just get drinks, or ice cream, or meet for lunch. The kids will enjoy climbing in the play place and the moms will appreciate the time to visit with each other.

Visit a Children’s Museum

Most cities and larger towns have a children’s museum. Some have an indoor play area which can be very entertaining for little ones. This activity is kind of expensive, but it’s provides great educational play time. To see if there is one near you, search online or click on this directory here.

Go to Library Story Time

Another excellent play date activity is to go to library story time together. The kids will like hearing a story (well hopefully they will), and it’s a very easy and simple play date. You could also meet at a playground or park afterwards, or combine it with another activity.

Have an ABC Scavenger Hunt

This play date game is more for older children who can read, although it can be done with younger children as well if they have their parents help. Give each child a piece of paper, and encourage them to find something in the house that starts with each letter of the alphabet. For, example “A” could be for “art”, “B” could be for “blanket”, “C” could be for computer, etc. They will simply write down what they saw, or have a parent write it for them. It’s a fun learning activity.

Do a Craft Together

Another entertaining play date idea is to make crafts together. If you need ideas, search online (read this article for suggestions) or check out a craft book at the library. You might also just browse an Arts ‘n Crafts store for ideas.

Build an Indoor Fort

This is great for younger children especially. You can build an indoor fort using blankets, chairs and other furniture. Children will love playing in the temporary playhouse. You might even read a story in there with a flashlight if you want to.

Go to an Inflatable Jumper Zone

This one might be pricey, but it’s terrific exercise and tons of fun. Nearly all cities and larger towns have an indoor inflatable jumper zone where kids can bounce around on inflatable jumpers. Most have open play time, and the kids will enjoy playing together in something new. If there’s one in your area, you might give it a try.

These are just a few of the many possibilities available for fun play dates. If you are searching for ways for your little one to make friends, you might read “Tips for Finding Friends for Your Toddler or Pre-Schooler.”

Also, a sensory gym is a room for active sensory play which the children will find very entertaining.

Happy socializing and playing! Enjoy!

Bubble Spinner is one of the more addictive Adobe Flash games available. Deadwhale.com produces the game, and chzz produces the tranquil music that serves as an addictive background to the game. You can visit Rust hosting from Fatality Servers website to get cheap servers for hosting online games. This is seamless gaming experience that you will enjoy.

The instructions to the game are simple: Clear all the bubbles from the screen. When players line up three similarly colored bubbles, the bubbles will burst and the score will begin to climb. Game play begins when the player shoots the first bubble (always a green bubble) at a hexagon comprised of bubbles. The player can either make direct shots at the conglomerate of bubbles or use the sides to make bank shots. With each bubble the player shoots, the block of bubbles in the center will rotate around a fulcrum. Depending on how the bubble hits the bubbles in the center, the bubbles will rotate differently. When many bubbles remain in the center, the bubbles will not move very far. As the amount of bubbles remaining dwindles, each bubble the player shoots will make a greater impact on the movement of the bubbles in the center.

If a player shoots a bubble (by clicking the mouse) without bursting any of the bubbles on the screen, one of the gray bubbles at the bottom left of the screen will disappear. The game begins with six gray bubbles at the bottom left of the screen. When all of the gray bubbles disappear from the bottom, an array of bubbles will gravitate to the center from the sides. The player will then receive 5 gray bubbles (chances) to clear the board before more bubbles shoot out from the side. This process will continue with 4, 3, 2, and 1 gray bubbles before resetting to 6 gray bubbles unless the player clears the entire screen first.

Bursting bubbles is always tempting when it is possible, but it is often advantageous to delay the burst in order to set up a better shot that will remove more bubbles from the screen. Players must remember that aligning three or more balls that form a foundation for other bubbles will not only break the foundation but will also cause all of the balls that the foundation held up to disappear from the screen too.

Unlike most other games, Bubble Spinner is equally difficult in the first level as it is in each successive level. Because of the first level’s difficulty, beginning players will likely struggle to surpass it. Even though it may take a week or more of playing to get past the first level, players should not give up because each level after the first multiplies the amount that bursting a bubble is worth. In the first level, bursting a bubble is worth 1 point, in the second, 2, in the third, 3 and so forth. The player’s game ends when any one of the bubbles attached to the center slightly touches a side. After completing a game, you can submit your score to high scores. Although setting a personal high score always feels good, looking at the all time high scores of over 180,000 points will inspire awe and continued addiction

Struggling to defeat the first level can make frustration mount, but the calming music will help to keep players from closing the game window. If a game is not proceeding in the desired manner, the “reset” button is continually present and calling out for players to try again. For those players who do develop a slight addiction to the game while on deadwhale.com, they can now play Bubble Spinner wherever they go. Bubble Spinner is now available for play on Facebook, Blackberry, or on iPhone.

Finally, Frosmo.com sponsors the game and provides links to many other games that offer web surfers hours of continual entertainment.

Web Sites Referenced:

  • www.deadwhale.com/play.php?game=774
  • www.adobe.com
  • www.deadwhale.com
  • www.facebook.com
  • www.blackberry.com
  • www.apple.com/iphone
  • www.frosmo.co

Double Dragon, the classic arcade game turned NES cartridge, has been released on Wii’s Virtual Console by Aksys Games. This is one of the first side-scrolling “beat-em-up” games, which features Billy Lee looking to rescue his girlfriend Marian from his evil brother Jimmy, the “Shadow Boss”. (In the arcade version, Billy and Jimmy were partners, rescuing Marian from a different Shadow Boss, but this was changed in the NES game.) A lot of gamers nowadays and forgetting that games are meant to be fun. You should check out https://expertboosting.com. You get a seamless gameplay. It is really easy to use this service, also, you get to chat with other professional players within this service. You can get this service at really affordable prices as well.

The differences between the arcade and NES games showcase the lack of Nintendo programming experience on the part of Technos, the game’s creators. Most notably, while the arcade version was a two-player simultaneous action game, the NES game is two-player alternating. This is likely due to the programmers being unable to fit more than three sprites on screen at once, and so if two players were playing cooperatively, only one enemy would be able to be rendered. The lack of two-player gameplay definitely hurts the game’s “Fun Factor,” to steal a phrase from GamePro magazine. Also, unlike in the arcade game, in which all special moves were available from the start, players must earn the moves by gaining experience points as they play. There are seven moves to earn, each one coming after the player gains another 1000 experience points. Given that hitting an enemy nets the player about 15 experience points per hit, you’re gonna have to take a fair number of bad guys down before you have all the moves in the game at your disposal. In addition, the four levels in the game have been changed, some for the better, as there are some neat platform jumping stages added to put some more variety into the game.

The game does include an NES-exclusive “Mode B” in which two players can face off against one another. This mode adds some more replayability to the package, but is hindered by the fact that the two players can both only choose the same character. This mode can also be played with one player versus the computer, but curiously the computer opponent always has more energy than the human player, giving the CPU an unfair advantage.

The game’s graphics are a mixed bag. In “Mode A”, the main game mode, the characters are very small, so as to fit three sprites on screen at once. The battle mode, on the other hand, features very large sprites, more similar to the look of this game’s much better sequel, Double Dragon II: The Revenge. Double Dragon features some of the best music on NES, with memorable tunes that you’ll find yourself humming for awhile after you stop playing. The controls aren’t so great. The game is hurt by the fact that the NES controller only had two buttons. While the arcade version had three, giving the player separate buttons for punches, kicks, and jumps, the NES game makes players press both buttons to jump, making the jumping in the game somewhat awkward.

If you have an Xbox 360, it might be worth looking into the version of Double Dragon available for Xbox Live Arcade. That version is based on the arcade game and offers two-player simultaneous action, but I’ve heard that the emulation is bad and that the game runs slow (I haven’t played it myself). It would have been nice if they had released the Sega Master System version of Double Dragon, which is also two-player and more similar to the arcade, on Virtual Console rather than the NES version. Those who loved Double Dragon on NES back in the day might get a kick out of playing it again, but be prepared for a game that isn’t as good as you remember it being.

We all love out PS4 consoles but if you think about it if you don’t have the controller, the console is really nothing but a piece of an expensive little box.

No one learns to appreciate the importance of battery life until such a time he experiences having his controller run out of power with nothing to charge it with.

In this article, we are going to talk about how to charge your PS4 controller using the console.

Pairing Your PS4 Controller With The Console

If this is your first time using your PS4, there is one thing you need to do before charging it. You need to pair it with your console. Take note that you can use four controllers at a given time.

You have to press the PS button to activate a particular controller. Each controller is designated with a unique colour depending on which players pressed the PS button first.

To be able to pair the controller with the system, the console needs to be turned on first. After that, you can use the USB cable to pair the controller with the system.

If you plan to use over two controllers, then you need to separately pair the controllers with the console. At this rate, you can connect your controllers wirelessly.

Charging The PS4 Controller With The Console

The first thing you need to do is make sure that the console is either turned on or in rest mode. After that, you can use the USB cable to connect the controller with the console. If you want to see the charge level of the console all you have to do is press the PS button from the controller and it will appear the console screen.

While the controller is charging, the light bar will blink orange but as the battery is replenished, the light bar will slowly turn off.

Here are some things you need to know about charging your controller:

  • You will need to give your controller about two hours to charge if you exhaust all its power while playing
  • To be able to charge the controller efficiently, make sure that the temperature is between 10 °C and 30 °C while charging
  • At least once a year, make sure that you charge the controller completely. This will keep it functioning properly
  • How you use the controller as well as the environment it is in are determinants of its battery life
  • If you want to charge your controller while the console is in rest mode, you have to go to Settings and then choose Power Save Settings. After that, you can select Set Features Available in Rest Mode and then Supply Power to USB Ports.

Some Tips To Preserve Battery Life

  • One way to preserve battery life would be to reduce the brightness. To do that, you can navigate the PS4 to the settings and then select Devices, to be followed by Brightness. This is where you will be able to adjust the level of brightness.
  • Another trick would be to turn the vibration off. Even though a lot of people will not agree with this, turning the vibration off is quite effective. Go to settings and then Devices. From there, you can choose Controllers. You can enable the vibration option and then untick the box so that vibration would be deactivated.

Bottomline

Whether you buy your controller from Megamods or from Sony itself, it is essential to not only how but also how often you need to charge your controller. This way, you can prevent its battery from easily getting drained.

As a gamer, it is imperative to learn how to take better care of the facilities that we use to satisfy our daily dose of entertainment. This does not just refer to the console but to every part of the PS4 system including the controller.